Assassin and Marksman Carry Guide: Dealing Damage in 2v2
Carry heroes win matches — but only if they survive long enough to deal the damage. The carry role in Blitz of Battle covers both Marksmen and Assassins, and it's the most rewarding and most punishing role in the game. This guide explains how to play both archetypes, how they differ from each other, and how to be the hero that closes out matches rather than the one handing them away.
Two Ways to Deal Damage: Sustained vs Burst
Marksmen and Assassins both deal high damage, but in opposite ways.
Marksman (Ilyana): Consistent damage from range over the course of a fight. Grinds down even durable targets. The longer the fight goes, the more a Marksman contributes — but they need protection to survive long enough to matter.
Assassin (Selara): Enormous burst damage in a tiny window — one clean assassination attempt. Designed to delete a single target before retreating. The fight doesn't need to last long for an Assassin to decide it.
Understanding which kind of damage you bring shapes every decision you make in a fight.
Playing Ilyana (Marksman): Damage from Safety
Ilyana's power comes from dealing consistent damage while staying out of reach. Your entire game is positioning. The moment an enemy closes the gap, you're in serious trouble.
The Ilyana positioning scenario: The enemy team has a Cravius (Fighter) who wants to close the gap and brawl. Your teammate is a Tank. Here's how Ilyana survives and wins:
Cravius charges forward. Your tank intercepts. Ilyana maintains maximum attack range from the back, poking at the enemy carry while Cravius is occupied. The enemy carry tries to peel back. You follow at safe range. Cravius is occupied. You win the damage race.
The reward for disciplined Marksman play is winning extended fights that fragile burst heroes simply can't sustain through.
Playing Selara (Assassin): Pick Your Moment
Selara lives or dies on target selection and timing. Your job is to wait — on a flank, out of vision — for the exact moment the priority target is exposed.
The Selara flank scenario: The enemy team is a Tank + Marksman duo. Their Marksman (the priority target) is dealing damage from range while their Tank engages your partner. The Marksman is focused on your partner, not watching the flanks.
Selara strikes from the side — not the front where the Tank can intercept. The burst combo lands on the Marksman before they can react. Kill secured. Retreat before the Tank can turn and respond.
A successful assassination removes half the enemy team in under three seconds. A failed one leaves you fragile, out of position, and fighting a 2v1.
Patience is the Assassin's most important and most ignored skill.
Target Priority for Carries
As the damage dealer, who you attack matters as much as how much damage you deal. The priority order is almost always:
- Enemy carry (Marksman or Mage) — removing their damage dealer wins the damage race instantly
- Enemy support or control hero — if they have healing or strong crowd control
- Enemy tank — only if the carry is truly inaccessible
Pouring damage into a tank built specifically to absorb it is wasted damage. Find the soft target and commit.
Surviving as a Fragile Hero
Both Marksmen and Assassins are fragile, and surviving is half the role.
- Always know where the enemy assassin or divers are before committing to a position
- Keep an escape route in mind before you engage
- Position so your tank is between you and danger
- Save your escape ability for surviving, not for initiating
The carry who is alive at the end of a fight is the carry who won it. The one who over-extended and died gave the match away.
Carry Mistakes to Avoid
Carry players should avoid several common mistakes that can quickly turn a winning fight into a loss. Over-extending for a kill can leave you out of position and give the enemy an easy 2v1. Attacking the tank wastes valuable damage on a hero built to absorb it. Assassins diving too early can leave them fragile and exposed before the right moment. Marksmen drifting too close makes them vulnerable to melee heroes and quick eliminations. Finally, using an escape ability to engage can leave you without a way out and stuck in dangerous melee range.
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Frequently Asked Questions
Q: What is the best damage hero in Blitz of Battle?
It depends on your style. Ilyana (Marksman) offers consistent sustained damage from range. Selara (Assassin) offers burst damage to delete a single target. Marksmen are safer; Assassins have higher risk and higher reward.
Q: How do you play Assassin in 2v2 Blitz of Battle?
Wait on a flank out of the enemy's vision, strike the priority target the moment it's exposed, secure the kill, and retreat. Patience and target selection matter far more than raw aggression.
Q: How do Marksmen survive in fast MOBA fights?
Stay behind your tank at the edge of attack range, never let enemies close the gap, and keep an escape route in mind. If a Marksman is taking damage, they're almost certainly out of position.
Q: Who should you target as a carry in Blitz of Battle?
Usually the enemy's own fragile damage dealer — removing their carry wins the damage race. Avoid pouring damage into a tank that's built specifically to absorb it.
Q: When should an Assassin engage in Blitz?
Only when the priority target is exposed and you're confident you can secure the kill and escape before the second enemy responds. Diving too early leaves you fragile and out of position.
Q: What is the difference between burst and sustained damage?
Burst damage (from Assassins) deletes a target in a tiny window. Sustained damage (from Marksmen) grinds targets down over the course of a fight. Burst wins fast exchanges; sustain wins extended ones.
